To start talk to Jorral NW of W. Ardougne
Items: Spade, Sapphire Amulet, Amulet of Ghostspeak, dueling ring would be useful though, and Ectophial from Ghosts Ahoy Quest (If you haven't done the quest bring 2 pots, 2 bones, and 2 buckets.)
Levels: None perhaps 40 Smithing, 20 Crafting, 7 Magic
Quests: Priest in Peril, Restless Ghost
Boss(es): None
Walkthourgh:
Jorral will need your help to keep the Outpost standing, so he tells you to visit 3 people.
Erin the Silver Trader:
Go to Ardougne Market and talk to the Silver Trader. He will give you an enchanted key to feel. Follow it to find some treasure. The location is Around CastleWars, get the temp. to say It's Steaming. Open the casket that you dig up and you can a) bring it to Jorral or b) keep it to not waste time.
Droalak The Ghost:
Go to Port Phasmatys and enter it, if you have done Ghosts Ahoy you are allowed free entrance if not...Go into the big building West of the Gates and talk to the ghosts to make ectockens...Grind bones, get some ectoslime, and worship at the shrine. Head to the General store of the Port and talk to Droalak (remember to use your ghost speak ammy.) He will tell you that you must help him. He wants to let Melina (near the cooking icon) know that he loves her. Bring her a sapphire necklace and tell him. He will give you a scroll.
Dron the Mighty Warrior:
Go to Rellekka and talk to Dron, ask him about his brother Blanin Remember what he says. He will tell you, now talk to Dron (NE of the hall) and answer these questions:
Question_-_-_-_-_-_-_-_-_-_-Answers
Why are you here? - I'm after important answers.
How do you know me? - Why, you're the famous warrior Dron
What weapon am I wearing? - Iron Mace
When are Rats best to eat? - Breakfast
When are kittens best devoured? - Lunch
What do I usually drink for tea? - Bunnies
What colour spider blood tastes best? - Red
How many years old am I? - 36
And months? - 8
What are the most interesting ages for battle - Fifth and Fourth
And my house is situated where? - Northeast side of town
What is my brother's name? – Blanin
What is my pet called? - Fluffy
What is 5 plus 7? - 12
Get some info from him and return to Jorral. Give the books etc. to Jorral.
He will send you to the king, go to him in Ardougne Castle and go back to Jorral after talking to him.
Reward:
3 Quest Points
1000 prayer exp.
1k Crafting
750 gp
Use the Enchanted Key to play the Mjolnir Hunting Mini-Quest
To start; talk to King Arthur in Camelot Castle
Requirements;
Items; Cooked Bread, and a Tinderbox, bat bones and a bucket.
Boss(es): Sir Mordred (39)
After talking to King Arthur, asking to join the Knights, head over to and talk to, Sir Gawain. After him, head upstairs and talk to Lancelot; he'll tell you that you need to use a boat to enter the Keep.
Head over to Catherby; pick up some insect repellent behind the bank - in the house- while here. Now talk to Ahrim on the docks, ask where the boat goes - it goes to Keep Le Faye. But he will not let you on - so go behind the Candle shop and hide inside the boxes, you will be brought to Faye. Now head inside and climb upstairs, kill Sir Mordred (39), but when he is almost dead Morgan will appear, ask her to free Merlin, but only a black candle, bat bones, and Excalibur and some Magic Words can free Merlin.
Bat Bones;
Kill a bat, they live near Faye.
Black Candle;
With Insect Repellent in inventory space head to the Beehives and use the repellent on a hive. Take the wax, you should have a bucket of wax. Head to the Candle Shop owner, ask for a black candle - he'll want a bucket of wax for it. Light the Candle.
Excalibur;
Head to the lake area in Taverly, at the tip of the "peninsula" talk to the Lady of the Lake, she'll tell you to meet her in Port Sarim. Head over to Port Sarim and at the Jewellery store you'll see a begger, asking for food, give the beggar your bread - the beggar was the Lady of the Lake, she'll give you Excalibur
Magic Words;
Head to the Zamorak Altar in Varrock (SE of the East Bank) Check the Altar.
Head NE of the Camelot Castle grounds and stand on the circle. Drop your bat bones and say your magic words when the spirit asks. Now he'll free Merlin
Head to the third floor of the Camelot Castle and break-free Merlin with Excalibur.Tell King Arthur
Reward;
Excalibur -- if lost talk to the Lady of the Lake, pay 500gp
6 Quest Points
To start: talk to Brother Omad in the Church south of Ardougne
Levels: None. Higher Combat (around 30ish should be fine)
Quests: None
Items: Jug of Water, normal logs; armour and weapon
Getting the Blanket:
After agreeing to help Brother Omad go NW of the Church to a small ring of stones. Step in and a ladder will appear.
Take the Child's Blanket on the Table. You will need to kill the theives.
Now go back to Brother Omad and he will thank you. Now talk to him again. He will tell you about Br. Cedric missing.
Finding Brother Cedric:
Head north to the wooded area below the Ardougne Zoo, find the Water Droplet Symbol. Talk to him. He needs something to drink so use the Jug of Water on him. Now talk to him again. He will tell you about his broken cart. Give him some logs to fix it.
The Paaartay!:
Talk to Br. Omad again and he will thank you! Quest Complete.
Reward:
8 Laws
2k Woodcutting Exp
1 QP
Start Location: Talk to King Shareen
Quests: Grand Tree, Tree Gnome Village,
Bosses: Jungle Demon (lvl 195)
Skills: None but HIGH prayer is recommended; also high lvl magic or range to kill the demon.
Items: Gold bar, ball of wool, Either: Monkey bones or corpse - kill a Karmaja monkey (with magic). Not needed but STRONGLY recommended: Prayer pots, energy pots (or strange fruit), Loads of antipoisons, and a ring of dueling (for al kharid teleport); loads of good food too (not just for the demon)
Starting Out: Talk to King Shareen and he will tell you that he has a new quest for you: finding the 10th Squad. He will give you his Seal and tell you to go to the Shipyard.
G.L.O: Do so and Talk to G.L.O Caranock. He tells you that the Royal Guard could've been blown off because of the high winds. Report back to the King. He will tell you to talk to Daero (upstairs next to Blurberry) Talk to Daero and he will bring you to the Gnome Glider room.
The Puzzle: This slider puzzle may take around 30-40 minutes to complete: do not log off unless you want to restart it. Try this good/quick technique (since I am a pro at these :) ):
Start with the Top Row
Now do the Second to the Top
Now do the Third Row
Now do the Bottom four Left-hand corners.
Now do the six Bottom right-hand corners.
The solved puzzle is in a nearby crate.
That's about all I can help you with I didn't memorize the solution...If all comes to worse just mess around with it clicking random things (that's How I figured it out heh) - or talk to Glough and pay him 200k to solve it for you.
Crash Island: Talk to Waydar when you have stockedup on Antipoisons and food and full prayer (you don't really need prayer pots ...but you can bring some if desired). Waydar will bring you to Crash Island. Talk to Lumdo and he will not let you go to Ape Atoll..Talk to Waydar again and he orders Lumdo to bring you. Now you are on Ape Atoll.
Use the Map Below to Travel Around:
Bright Orange: Lumdo
Dark Pink: Pilot Waydar
Bright Purple: Cave
Bright Cyan: Put on Protect from Missles.
Green Lines: Monkey Archer
Left Green Line: Kruk
Dark Blue: Crates
Pink: Awowgei
Grey: Trap door
White: Jail Guards
Yellow: Jail
Red: Hiding spot for Monkey Child's Aunt
Grey-Yellow: Monkey Child.
NOTE: To get off the Island if you forget tele runes or any other way of getting off do this: On the Map above you should see a sortof trail of brown leading from King Awowgei's room. Follow this trail and jump down, you will return on Ape Atoll near Lumdo, speak to Lumdo and then Waydar to return to the Grand Tree.
BRING a Dueling Ring!!! Or ammy of glory
Note: If for any reason you need to recharge prayer go into the altar room with Protect from Melee and the lvl 167 Guards Can NOT do damage.
Jail and Karam: Run to The Cyan square and put on protect from Range. Now run north and you will be shot down and be put in jail (Without protect from Range you may take as much as 21+ damage per arrow shot). Now you are in Jail. Do NOT go near the jail door while the guard is protrolling. He will hit you back to the back of the jail and you will take 13+ damage. He will go around twice now once he is about to leave to switch places with the other guard pick lock the door and run out. Follow him up (not too close though) and when he goes in his 'room' (white dots in above picture) run outside and around the building towards the east So go: North:East: and find Karam. Becareful near Karam there are Scorpians(38ish) and spiders(1) and they will poison you. Talk to Karam.
Sarge: Go South of Karam and a little east of the building in which Awowgei is in (pink dot) and speak to Garnock. He will tell you that you must make an alliance with the Awowgei (the monkey king) and to speak to Zooknock about it. First you must get the Monkey Dentures and M'amulet mould.
Dentures: Go to the building marked with the blue dot for Crates and search the crates on the light brown BUT DO NOT Step on the light brown. So, inorder to get into the building around around the back. If you do step on the Light Brown monkey guards will come and bring you to jail (get out the same way and go back to the house).
M'amulet Mould: Now search the SEastern crate to find a cave Say: YES and you will fall down and take some good damage - eat if you want. Now travel NorthEast and search the crates to find the M'amulet Mould Now you may use your dueling Ring to travel back to Al Kharid
::::Items Needed for this part::::
Now that you are in Al Kharid Pray at Lumbridge if necessasary and restock up on food. Depoist ALL armor, weapons and anything heavy. STOCK up on energy pots, food, antipoison pots, your monkey Dentures, a gold bar, and the M'amulet Mould. You will be going through a long tunnel that will deal damage on you. So be aware of this as you go back to Ape Atoll.
The Caves, Zooknock and the enchanted bar: Use the Gnome Glider to go back to the Grand tree, talk to Daero and then talk to Waydar then talk to Lumdo and go back to Ape Atoll...Now we will go down the Red (!) (purple dot). Go down and run through. The celling collapses and you will be dealt damage. There are Monkey Zombies (lvl 80+) and Skeletons (146) (these lvls aren't the right ones I do believe but they are very close). Anyways...Run through the giant tunnel - avoid the falling rocks if possible by hiding under the ledges. Run past the Monkey Zombies and Skeletons and drink energy pots if necessary. At the end you will find Zooknock. Talk to him then use your Ammie Mould, gold bar, and the dentures. You will now have an enchanted bar. NOTE: when you are in the room with Zooknock you will not be attacked by the falling rocks. Now teleport out of the caves.
::::Items Needed for this part::::
Once back at Al Kharid restore prayer in Lumbridge, restock up on antipoisons, food, weapons, armor (if you want), prayer pots (if you want), Take the enchanted bar, M'amulet Mould and a ball of wool
Amulet of Monkey Speak: Go back to Ape Atoll (glider->Daero->Waydar->Lumdo) and go back to the Cyan dot - put on Protect from Missles and run up to go back to Jail. Get out of jail like before and go around to where Karam is like before. Now go into the Gorilla Altar Room (where the prayer icon is). Use Protect from Melee if you want to not get hit by the Guards and if the trapdoor is free run down it. (You need to stand INFRONT of the Trap Door). If it isn't just wait behind the Sacrificial pits (you can't get attacked here) and just wait till it gets free from the guards (you can't go around the guards if they block your way).
If you want:::: Behind the sacrificial pits you may take off your prayer::::
If you want:::: You can recharge prayer at the altar (use protect from melee and run up and pray at it)::::
Once down the trap door you will be attacked by Zombie Monkeys. Run from them towards the Walls of Flames and use your enchanted bar (with mould in inventory) to make the ammie - then use your ball of wool on it to finish it off.). Go back upstairs - behind the Sac. Pits and telly to Al Kharid using the dueling ring.
Once at Al Kharid get more antipoison pots, more prayer pots (if desired) more good food, armor, weapon. nd recharge your prayer EQUIP your monkey speak amulet. Go back to Ape Atoll - protect from Missles and get out of jail as before (this process of going into jail will be over shortly :) ) Go back out near Karam.
Monkey Talisman: Now on the Map where the red dot is go there around the city and it is in an alley. A lvl 1 spider is there and spawns back sometimes - kill it because it can poison you.
When the Aunt isn't looking pick 5 bananas from the banana trees.
Now you are at the Red Dot and you must talk to the Monkey child when the Aunt Can NOT see you. She can not see you when: She is in the front of the house (past the gate to the area where the child is) and when she is inside the house. If she does see you you will be put in jail. So talk to him and make it quick. Tell him that you are his Uncle. And he will ask for some bananas - but since he can't count just give him 5. Now wait till his aunt goes by him and ask to borrow his toy (a monkey talisman) Now teleport back to Al Kharid.
Monkey Greegree equipment: We are going back to Zooknock so NO armor, or weapons (unless you will be doing fightning....) and just bring: Food, energy pots, prayer pots, recharged prayer, monkey corpse or bones, monkey talisman. Go back in the caves and run through and use the tally and corpse/bones on Zooknock. Now you have the Monkey Greegree! You can turn into a monkey and not be harmed on Ape Atoll as long as you are wearing it!
Go back to Al Kharid have your M'speak ammie on (at all times) get more antipoison pots, food etc. and this time when you arrive on Ape Atoll weild your Greegree to turn into a Karmaja Monkey. Go up to the Monkey archers and through the Giant Bamboo gate. Speak to the Sarge (near Awowgei) again
Kruk: Now you must talk to Kruk: Talk to an Elder Guard then Go up to where the archers usually shot you down and go into their small hut - go across the bridge and down and talk to Kruk Ask him for permission to talk to Awowgei and he will bring you in.
Awowgei and winning his respect: Speak to Awowgei and he will tell you to get a monkey from the Ardougne Zoo. Talk to the Elder Guard to leave Awowgei's throne room and teleport back to Castle Wars... (or Ardougne) Turn into a monkey at the zoo and talk to the Monkey Minder - he will throw you back into the Monkey cage. Talk to a monkey and put him in your backpack. Take off the Greegree and talk to the Monkey Minder and he will let you free. Now WALK do not telly or anything to the Grand Tree (no gliders, spirit trees or anything just Walking.) and talk to Daero and go back to Ape Atoll (Waydar's glider is safe enough to travel on with monkey in your backpack). Once on Ape Atoll turn back into a monkey.
Awowgei: Go back to Awowgei and show him the monkey. He will think about an alliance. Leave the throne room and talk to the Sarge again. He will make you a part of the 10th Squad and give you a sigil DO NOT wear it until you are ready to fight.
The Showdown:
You can: Mage, Range (cannon too) Melee(I wouldn't though - if you get too close he can hit 30+), or bring a cannon.
I maged even with 44 magic (I'm not a mage btw)...I used: 15 Wind Blasts, and brought 400+ fire runes and 140+ chaos runes (I wore mage clothes and an amulet of magic and an air staff). It may take awhile to kill because once he hits 0 hit points he gets some back. The Gnomes help somewhat, there is Ranger, Mage and some melee(ers) and they hit some 0s-7s Once the Mage hit a 13 :). But don't just rely on the Gnomes. What fun would that be? Which ever way you do it Congrats!
Reward: Telly back to Al Kharid and go to the Grand Tree and talk to King Shareen and he will give you 10k and 3 diamonds and 3 quest points.. Talk to Daero for roughly 35k exp in some skills (20k in the other skills). Once you are done you may go back to Ape Atoll and kill other monkeys e.g. guard and zombies for their bones - bring them and a tally (from the Magic Shop for 1k) to Zooknock and he will make you more greegrees to turn into those monkeys.
top
To start; Speak to the Chieftain in the Mountain Camp-- Head East of Rellekka and swing on the Swaying Tree, Head through the Northern Pathway, past the guard, go past the rock by using the rope on it.
Requirements;
Levels - 20 Agility
Items - Rope, Plank, Hatchet, Gloves, Pickaxe, Pole - you get this at the scene of the quest.
*bring food and armour for fight*
Boss - Kendal (70)
Once you have made it to the Mountain Camp, and talk to the Chieftain, Dig for mud to your South, then pick up a pole in the Village.
Head North and speak to Ragnar. Head past Ragnar, and use your mud on the tree, climb it. Use your pole on the rocks, then use your plank on the flatter stones.
Now listen to the Water. Talk to the spirit of the Mountain Daughter, and she will ask for some favours. One, make Peace with Rellekka. and Two, find a food source.
Making Peace;
Head through the Woods East of the entrance to the Mountain Camp. And find Svidi, he wants safe passage to Rellekka. Head into Rellekka and talk to Brundt, in the Longhall, he will want the Ancient Rock. Head back to the Mountain Camp as before and ask Hamal for the Rock; he won't give a piece, so enter the South Tent and pick off a piece of the rock using your Pickaxe. Give this piece to Brundt. Give Svidi the PassageWay Scroll.
Food Source;
Head to White Wolf Mountain, head near the Gnome Glider and pick from the Thorny Bush. Eat the fruit for the seeds, give these to the Chieftain.
The Kendal, a god or myth?
Tell the Daughter that the tasks are done. Now she want's to be buried properly. Head East of the water (North East or so) and cut through th e trees to get to the Cave Entrance. Go in, and find the Kendal. Talk to him, mocking him by telling him that he looks like a man in a bear suit etc. He will attack you. Kill him. Take his head.
The Burial;
Now take the girl's body and tell the Chieftain. He'll tell you to get 5 rocks - found around the village. Then talk to Rangar again and get a necklace. Head to where you talked to the Spirit and bury the girl, use rocks to cover the gravesite.
Reward;
Bear Mask
1k Attack XP
2k Prayer XP
2 Quest Points
To start: speak to Eluned in Isafdar
Requirements;
Levels: 60 Ranged, 50 Thieving
Quests: Roving Elves, Big Chompy Bird Hunting, Sheep Herder
Items Needed: Dyes (Red, Green, Blue, Yellow - purchased in Isafdar (buy there if desired).) Ogre Bellows, some Bear Fur, a bucket of water, 2 Toad Crunchies, 2 Silk, a magic log, a feather, a soft leather, rotten apple
Items Recom: Ardougne and Falador/Draynor Teleports. Food, Anti-poison, and stat restore, a duelling ring,
Head to Isafdar; head South-SouthWest of the Underground or Arandar entrances - Pass all the traps (try not to die!) and talk to Eluned in Isafdar.
Eluned will bring you to Lletya, and give you a teleporting crystal - with 4 charges - which brings you back to Lletya.
The Elves here want you to infiltrate a Mourners' Base - head west, then north through a passage way of trees. Continue West (watch out for traps as you continue through) go through the dense forest and head north - when you see the level 11 Mourner (and have 7 inventory spaces) attack the Mourner - you should get his clothing and his letter - **beware- this mourner will reduce ALL combat skills to 20 - including Hitpoints**
Once you have the clothes its time to clean them!
Top Shirt:
*Bring your Bucket of water with you bring Crystal Teleport (see below in The Pants)*
Head to Taverly and speak to Tegid who is doing laundry - ask for some soap, but he won't give you some - steal some from his basket and use it with the shirt.
The Pants:
*bring Ardougne Teleport*
Now get out your fur and silk and teleport back to Lletya - talk to Oronwen and ask her to mend your clothing. Give her your silk, fur and pants and in a minute or so she should have them mended.
Now time to enter the base!
Tickling Gnomes...
*Put on the Mourners' Outfit. and leave weapons/armour in the bank
Bring Toad cruncies and Feather, magic log, and soft leather*
Teleport to Ardougne and walk to West Ardougne. Once in Head North to the most Northeastern home - enter then climb down into the Trap door. Talk to the Head Mourner once down - give him the letter- he'll give you a key and a broken device - enter the west room using the key and talk to the Gnome.
He won't tell -- so after going through the list of punishments and after he tells his weakness use a feather on him (twice sometimes) and then release him - give him the leather, magic log and toad crunchies - and he'll fix the machine.
Now time to dye some sheep:
*get your Ogre Bellows and Ardoung Teleport
Bam!
Now head over to the Land of the Ogres (Feldip Hills) and use one color dye on the bellows - inflate a frog *note you may want to bring more than one dye just in case you miss while shooting* - continue inflating frogs until you have at least 1 Green, Red, Blue, Yellow, frogs.
Teleport to Ardougne, load up the frogs and fire at the colored sheep:
Red - Right above the Bank
Green - Next up from the Red Sheep,
Yellow - by the Fishing Guild (north of Green)
Blue - West of the others, by the river
Fire Red frog at a red sheep, a green frog at a green sheep...etc.
Once all sheep are dyed to their right colors, tell the Head Mourner. He wants you to get some people sick by recreating the plague.
Something Smells Rotten;
Go to Elena and talk to her about the plague -- finally she'll agree to help and asks for a Rotten Apple.
Giver her one so she can do tests on it.
Now after the test go to the Apple farm Next to King Lathas' Training Grounds
Pick up a barrel and use it with the pile of Rotten Apples - use this with the Apple "Mushing" Machine
Grab an extra barrel Now get some Falador Teleports and head to Lletya (crystal teleport) Walk to Isafdar and go through the trees and dense forests walking South till you see some Yellow Rocks - use your empty barrel on these. Now teleport to Falador - grab some coal - and walk South to the Chemist in Rimmington. Now you need need to use the Fractionalizing machine
- *don't forget to add coal for heat/ fuel!
- Use Tar Filled Barrel with Fraction.
- Click right valve Twice - tar should be flowing (pressure should go up)
- Once Pressure is in Red Zone press the right handle OFF and Pressure Release ON
- Repeat process till you have a barrel of Naptha
Use your poisonous new parrel with your barrel of apples - Teleport back to Ardounge (enter West Ardounge) and enter the 'General Store' in SW corner and the 'Church' - Use barrel of poisonous apples with grain bags -- report back to the Head Mourner
Reward:
25k Hitpoint and Ranging XP
2 Quest Points
To start; Speak to Arianwyn in Lletya
Requirements:
Levels: None, High agility is good. -- Best to have access to Ranging, Cooking and Crafting Guilds and teleport to Burthrope and a Dueling Ring
Quests; Mourning's Ends Part I
Items; Teleport Crystal, Mourner outfit, Rope, Chisel, (for the end; 2 iron bars and 2 bronze bars...as well as other stuff!!)
Good to bring: Good Food, Prayer Potions. and Teleports
Getting the Key;
Speak to Arianwyn to learn about the Temple of Light; he wants to make sure the Mourners don't have access to it. Head to the Head Mourner and he will give you a key (remember to wear full Mourner). Head West to the Excavation and follow the tracks past the Beasts and Shadows. Head South until you find the slaves etc. Teleport back to Lletya and tell Arianwyn that you saw the dead slaves and mourners.
Arianwyn will ask you to get a piece of the black crystal.
Blackened Crystal;
Head into the Temple and Up the staircase to the North. Head South and climp the stairs on the Western Wall. Once up head North and go down the stairs on the other side. Once down head East, then South and you will find the Blackened Crystal. Use your chisel on it to chip off a piece. *Watch out for blades and Shadows*
The Final Door;
Go back to the Collector and pull the lever. Now put the mirror to face North (what's new?). And at the north pillar put the ligh facing down (top - south; bottom - north.) Head Downstairs, by the collecter and put a mirror to have the light go West. Head West and put the Fractured Crystal (split vertically) into the next pillar - smooth end faces East. Four beams should now be coming out.
Now head West; North; East and put in a mirror and have the light go up. Head back to the Collector and to the middle floor and head North to the pillar next to the ladder; insert your Yellow Crystal here.
Head up the ladder and put the mirror to have the light go West. Now the light should be red. Head back to the middle floor and run to the South Wall; climb the ladder. Head North, taking the Double Staircase. Head W. and North to the Red Light. Put a mirror into the pillar facing South. Follow your light and put the mirror in facing East. Then it will bounce off a mirror
Head down the Double Stairs, the ladder and climb down the stairs by the Collector. Head South from the Fractured Crystal and put in your other Fractured Crystal in the pillar to make the light go West and East.
Head West and put the mirror in to face Up (top-W.; bottom-E)
Head to the East (past the newly put Crystal) and put the mirror in facing it up (top-E; bottom-W)
Head back to the middle floor (take the stairs by the collector) and head South to the ladder; climb it to go to the Top Floor. Here, head North-West and put the mirror into the pillar to have your Green Light go West; it will bounce off and head down.
Head East (past three pillars) and put the mirror facing West. Head West and put another mirror into the next pillar, facing North. Head North by using the Double Stairs; and put a mirror into the pillar (to your E.) to have the light head West. Now at the pillar to the West; put your Blue Crystal. The blue beam will be automatically reflected.
Now go to the Double Stairs and head down the Western ones and you should see the Red Beam hitting the Cyan Door. Enter and have the mirror face West. Enter to the Altar.
Step inside and you will find Thorgel. **When Leaving the Altar/Temple turn the Mirror to the East so that it opens the Cyan Door. If you don't you'll need to repeat the steps above again!
Are We Done Yet?
Thorgel needs some items - you must get them for him if you want a Talisman.
Here's What he Wants:
OKAY, telly to Burthrope after fixing the light as advised above.
Burthrope
Lockpick - Rogue's Den
Taverly;
A Key - Grab the Key from the Witch's House (under her pot)
Vial of water - Taverly
Flax - Taverly
Baby dragon bones - Kill a Baby Dragon (Taverly Dungeon)
Falador;
Spade - Free in Falador
Iron pickaxe - Buy from Dwarven Mines
Oak logs - Cut some from areas in Falador
Potatos (10) - Fill a Sack with potatoes at the South-of-Falador garden plots.
Necklace mould - Crafting Guild
Leather gloves - Craft
Leather Boots - Craft
Gold ring - Mine gold in Craft. Guild - smelt in Falador
Barb. Village:
Unicorn horn dust - Kill Unicorn; grin horn with pestle and mortar
Varrock;
Plank - Make at the SawMill
Redberries - South of Varrock
Jug of wine - Cooking Guild
Cake tin - Cook's Guild
Pie Dish - Cook's Guild
Pure essence - Mine some
Now use Duel Ring to go here;
Al Kharid/Desert;
Rotten Tomato - Duel Arena
Potato cactus - Pick some in the Kalphite Queen's Lair
Kebab - Al Kharid Store
Telly to Lumbridge (free teleport)
Lumbridge:
Chisel - General Store
Bronze med helm - Smith
Bronze bar - Smith
Iron nails - Smith some
Iron axe - Smith one
Cooked meat - Kill a Cow and cook meat
Pot of flour - Mill in Lumbridge
Bucket of milk - Milk some cows in Lumbridge
Ball of wool - Shear Sheep/Spin in Lumbridge
Hammer - General Store
Tinderbox - General Store
Knife - General Store sell them.
Swamp paste - Lumbridge Swamps (add flour to tar)
Egg - Chicken Coop
Draynor;
Rope - Buy from Ned
Cheese - Found in Aggie's Home
Rimmington;
Shears - Crafting Store
Needle - Crafting Store
Thread - Crafting Store
Port Sarim;
Lobster pot - Fishing Store
Fishing rod - Fishing Store
White apron - Fishing Store
Misc;
Ticket - Agility Arena
Facemask - Buy from Slayer Master
A Book - Search the BookCase in Lletya for the Pfriddnas History - or the book from Elemental W.S. I"
White berries - Found in Isafdar
Skull - Level One Wildy
Finally, once you have brought him your first 28 items, on your next trip bring your New Crystal and Teleport Crystal. He will take your items and give ou the Death Talisman - teleport to the Death Altar. Now use your New Crystal with the death altar and it will glow.
Now return to the Black Crystal and use the Glowing crystal with it; it will now turn white. Head back to Arianywn and tell him that you have restored the Crystal.
Reward;
20k Agility
Access to Death Altar and able to craft Death Runes
2 Quest Points
To Start: talk to a guard at the Sinclair Mansion
Requirements:
None
Items: A Pot
Once you have talked to the guard head into the murder scene. Take the dagger and Pot and examine the window for a piece of thread.
The Poison:
Now talk to Bob and he will mention about a Poison Salesman, head South to the poison Salesman and ask whom he sold the poison to. He will give you a list of people.
The Innocent?
Now talk to each person, from the mansion, whom he told you bought poison from him. Each person will have their alibis, but you can check each spot for poison. When one spot does not have poison, then that is your next clue!
Fingerprints:
Now take your pot and get it filled with flour, then go into the shed on the side of the house and search the sacks for some fly paper. Also search the person's room whom you found out was lying. Now use some flour on the murder item, and the personal item, then use a piece of flypaper with one item and another piece of flypaper with the other item. Use the finger prints together and talk to the guards. Give them your story, the thread and the fingerprints.
Reward:
3 Quest Points
2k gp
1k Crafting
To start: Talk to BurntMeat in the Troll Stronghold Kitchen
Requirments:
Levels: 10 Woodcutting, 29 Farming,
Quests: Eadgar's Ruse, Feud, Jungle Potion
Items: Climbing Boots, Standard Farming Equipment (Spade, Rake, Filled Watering Can, Seed Dibber, 3 Buckets, a bucket of Compost, 7 buckets of Super Compost) -- to see how to make Compost see Farming Guide)
Items Rec: Food, armour, good weapon, camulet, Trollheim Teleport, plant cure (you never know), money, hot sauce, machete and anti-poison (if you need to do Tai Bwo Clean Up)
Other: Completed 60% of Tai Bwo Wannai Clean Up
Talk to Burntmeat who will tell you to talk to My Arm - he'll ask you to get some goutweed - talk to Burntmeat and ask for directions (you'll see how to get to the Death Plateau). Once on the Plateau go up to Dung and Ash's Cauldron and use a bucket with it. Run off and return to My Arm, who'll taste test it.
The UnFertilized Patch;
He'll bring you to the top and give you a farming book - read the portion on Mountain Farming
You'll need 7 buckets of Super Compost and 3 buckets of Camel Dung
*store your farming supplies with the Leprachaun for more invent space* - keep 3 buckets
Teleport to / Go to Al Kharid (and then through the Shanty pass and to Pollniveach) talk to the Kebab seller and buy some hot sauce - use this with the Camel Trough - and pick up the dung. Return to My Arm on the mountain then use your Super Compost with the patch of soil. and then the Camel Dung to make a fertilized patch.
The Adventure;
Now you should talk to My Arm, and see a cutscene - you're on your way to Tai Bwo Wannai!
Now head to the East of the General Store in Tai Bwo, and talk to My Arm - he'llt ell you to talk to Murcaily - he'll give you the Tuber if you have 60% of Tai Bwo Favour (see Tai Bwo Clean Up Mini Game on how to gain Favour)
Once you have 60% (or if you already did) Murcaily will give you the Tuber. You should see a Cutscene, giving you some more tuber - My Arm will mention something about a bird attacking his crops on the mountains...Bank stuff and get ready to fight (get armour and stuff).
Battles and Rewards
Go to the top of the Stronghold - to the soil - and let My Arm tend the soil, by giving him the various Farming Tools. Now a small Baby Roc (75) will attack you - kill it...But that's not the only bird - a level 172 with high wind-blowing wings will attack you (use Protect from Range) and wear good armour and bring good food - once the Roc (172) is dead My Arm wants a spade - give him one. He'll thank you and send you to Burntmeat for your reward! Your reward is um.. burnt meat!!.. go back up to My Arm and ask for a better one -
Reward:
Burnt Meat
10k Herblore
5k Farming
Disease Free Farming Patch on Troll Stronghold. (no diseases!)
1 Quest Point